Digital art

It’s been fun migrating traditional art skills into the digital world.  I have used Photoshop, Illustrator, 3D Max, and Microsoft Paint to create the following images.

design for rebuilding the World Trade Center

Here’s an image I created by building the towers in 3D Max and importing them into a scene.  I painted the foreground in Photoshop.

site view with reflecting pools

3D Max added the shadows cast by the buildings in both images.

The illustrations show the Twin Towers rebuilt just north of their original footprints,  now round instead of square, with exterior stairwells that serve as memorial space.  Walking up and down those stairs and reading the names on each floor would be poignant.  Try renting a 50 pound fireman’s backpack in the lobby and see how many floors you can ascend.

Here’s an illustration of a food combining chart I created in Illustrator.

food combining chart - click to see all

Food combining charts available on the internet are confusing, ugly flow charts.  I cut to the chase with a simplified and visually appealing version.  I picked out the item whose image would be most readily recognizable to represent each category.  See the entire chart at Arise & Shine.

I have even tried Microsoft Paint.  With the limited palette and large pixels it reminds me of an embroidery.   The Table of Doom is in Jamaica.

the table of doom

Click on any of these for an enlarged view.  Use this link for my traditional art portfolio.

Here’s a charcoal portrait of Jimi done in Photoshop:

jimi

3D Max is a program for creating animations.  You can create wire frame creatures and clothe them with “skins”, and animate them moving in their scene, while you animate the camera filming them, on a set with the latitude, longitude and time of day providing simulated sunshine.  Here are a few simple creations in 3D Max.

3D Max pumpkins

underwater scene

scene with chair and lamp

bumpy dino

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